Thursday 7 July 2011

Sticky Games Challenge 1 - Complete

Today we were split in to group to complete a challenge under 'Sticky Games'. Our task was to plan a game's features, platform(s) and its mechanics. I took leading control and decided to make a spider diagram to formulate the ideas. We came up with a whole array of ideas from the subtle to the insane and then eliminated each one by one to get a vision of the game.

I found this most helpful as it showed me the direct impact of working in small groups through pre-production. I feel I suited the leader role and could I'm definitely looking forward to more team challenges.

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